Warden Grove
Built in Blender and graded in Photoshop, Warden Grove follows had been featured on Nvidia Studio official Instagram page. A lone explorer moving through an old, living corridor of trees. Low water guides the eye to the center, while twisted trunks and moss catch soft, cool light. Small leaves add quiet color against the dark bark. I kept the palette muted so the atmosphere does the work. The scene is about scale, patience, and the feeling of crossing into a place that remembers you.
/ ARtist
Leo
/ Category
3D Environment
/ Client
Personal Project
/ Completion Date
March 26, 2024
/ SOFtware used
Blender 3D, Premiere Pro, Photoshop
"This one clicked when the light started filtering across the wet ground. Keeping the explorer small helped the trees feel massive. Most of the time went to spacing the trunks and shaping fog so the path read clearly without losing mystery."
- Leo
