/ Gallery

Simulations

/ Category
3D Environment
/ Client
/ Date
April 17, 2024
/ Overview
  • Created in Blender and composited in Photoshop, Simulations explores the idea of preservation and memory through a mix of technology and ancient architecture. A lone astronaut studies a glowing cube containing a miniature world—temples, trees, and light sealed inside glass. The surrounding environment is mechanical and cold, wired with life and data. The contrast between nature and circuitry builds a quiet tension between creation and control.

  • / ARtist

    Leo

  • / Category

    3D Environment

  • / Client

  • / Completion Date

    April 17, 2024

  • / Software Used

    Blender 3D, Photoshop

"This project came from experimenting with light and reflections inside transparent materials. Balancing realism with surreal elements took time, especially to keep the cube glowing without overpowering the astronaut. It reminded me how subtle lighting can change the meaning of a scene."

- Leo